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Frostpunk 2

Thirty years after the Great Storm, you are the Steward of New London, and coal alone won't keep the city alive. Zone districts, keep the Heat flowing, and steer rival factions through the Council before the frost or a revolt finishes your city.

  • Launched Sep 20, 2024
  • 79 Steam Achievements
  • Breach of Trust DLC Jun 2026
  • The Surge DLC Due Dec 14
  • 14 Game Languages
Start the Beginner Guide
Frostpunk 2 gameplay screenshot
Image: Steam / 11 bit studios

Latest guides

Frostpunk 2 Food Guide: Districts, Hothouses & Stockpiles
Buildings

Frostpunk 2 Food Guide: Districts, Hothouses & Stockpiles

Frostpunk 2 food guide: build Food Districts, pick the right Hothouse, pass food laws, and stockpile enough to keep your city fed through the Whiteout.

Frostpunk 2 Mods: The Best Picks and Where to Get Them
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Frostpunk 2 Mods: The Best Picks and Where to Get Them

Discover the Frostpunk 2 mods worth installing, from contest winners like Political Overhaul to quality-of-life tweaks, plus where and how to get them.

Frostpunk 2 Breach of Trust Guide: Tips, Aurora & Tremors
DLC

Frostpunk 2 Breach of Trust Guide: Tips, Aurora & Tremors

Frostpunk 2 Breach of Trust guide: survive New Edinburgh's tremors, handle Aurora by trade or conquest, and use early-game tips to win the Vote of Trust.

Frostpunk 2 DLC Guide: Every Expansion and Release Date
DLC

Frostpunk 2 DLC Guide: Every Expansion and Release Date

Frostpunk 2 DLC explained: Fractured Utopias, Breach of Trust, and The Surge—release dates, features, tips, and which bundle gets you all three expansions.

Frostpunk 2 The Surge: Release Date, Features & Prep Tips
DLC

Frostpunk 2 The Surge: Release Date, Features & Prep Tips

Frostpunk 2 The Surge launches December 14 on PC, PS5 and Xbox. Discover the Tesla-inspired resource, storm tech, the US valley setting and how to prepare.

Frostpunk 2 Stalwarts: Faction Guide, Perks, and Strategy
Factions

Frostpunk 2 Stalwarts: Faction Guide, Perks, and Strategy

Frostpunk 2 Stalwarts explained: how to unlock them, their Progress, Merit and Reason values, traits, Mobilise Enforcers, and how to keep them in line.

Your First Hours in Frostpunk 2

  1. Frostbreak the ice around the Generator to open up space. Every new district needs cleared ground, so plan your expansion before you commit workforce.
  2. Build the core districts first. You need Housing for shelter, Food for rations, Extraction for fuel and materials, and Industrial for goods and prefabs.
  3. Keep fuel flowing to the Generator. Coal runs out, so start scouting and setting up oil and other fuel sources early.
  4. Watch your city's needs, including Cold, Squalor, Disease and Crime. Fix them with hubs and district upgrades before they turn into unrest.
  5. Stockpile food, fuel and heat before a Whiteout. Temperatures crash during these storms, and a city with empty reserves won't make it through.

What is Frostpunk 2?

Frostpunk 2 is a society survival city builder from 11 bit studios and the sequel to Frostpunk. Thirty years after the Great Storm, you lead New London as its Steward, zoning whole districts instead of single buildings and managing Heat, fuel and resources across a frozen world.

The real fight is political. Factions with very different ideas about the future argue over every law in the Council, and every promise you make has a price. Between the story campaign, the Utopia Builder sandbox and its expansions, every city you build is shaped by the choices you were willing to make.

Developer
11 bit studios
Platform
PC / Mac / PS5 / Xbox Series X|S
Genre
Society Survival City Builder
Release Date
Sep 20, 2024
Achievements
79
Game Modes
Story + Utopia Builder

Explore the game

Frostpunk 2 Beginner Guide

Your first hours in the Frostland are about one thing: keeping a city alive while the ice and your own people push back. These steps take you from the generator to your first Council vote without running out of heat, fuel or trust.

  1. 1

    Frostbreak the ice around the Generator to open up space. Every new district needs cleared ground, so plan your expansion before you commit workforce.

  2. 2

    Build the core districts first. You need Housing for shelter, Food for rations, Extraction for fuel and materials, and Industrial for goods and prefabs.

  3. 3

    Keep fuel flowing to the Generator. Coal runs out, so start scouting and setting up oil and other fuel sources early.

  4. 4

    Watch your city's needs, including Cold, Squalor, Disease and Crime. Fix them with hubs and district upgrades before they turn into unrest.

  5. 5

    Stockpile food, fuel and heat before a Whiteout. Temperatures crash during these storms, and a city with empty reserves won't make it through.

  6. 6

    Pick research in the Research Institute that matches the laws you plan to pass. Each faction rewards different ideas.

  7. 7

    Take laws to the Council Hall and line up votes with factions before you call a session. Keep an eye on Trust and Tension.

Read the full guide

Frostpunk 2 Factions Guide

In Frostpunk 2 your real threat is people, not just frost. Factions and communities fight over the city's future along three ideological axes, and they swing every Council vote. Learn who wants what before you make promises you can't keep.

Axes

Every group leans one way on three splits: Adaptation vs Progress, Equality vs Merit, and Tradition vs Reason. Research and laws pull the city toward one side of each.

Stalwarts →

A New London faction that opposes the Pilgrims in the story. They lean Progress, Merit and Reason, and they back strict order and hard-working efficiency.

Technocrats →

Rational, tech-minded people who believe progress and reason will let everyone in the city prosper. They are natural rivals of the Icebloods.

Icebloods

Frostland traditionalists who will keep your people fed if you accept their rigid social order. They lean Adaptation, Merit and Tradition.

Faithkeepers

A faith-driven faction that wants belief at the center of city life. They clash directly with the Evolvers.

Evolvers

Radical adapters who see the Faithkeepers as fanatics. They push for Adaptation, Merit and Reason to reshape society for the ice.

Read the full guide

Frostpunk 2 Districts Guide

Frostpunk 2 swaps single buildings for whole districts, and how you lay them out decides how efficient your city is. Here is what each district type does and how hubs and buildings boost it.

Housing

Shelters your population and keeps them out of the cold. Overcrowding and poor heat push up Squalor and Disease.

Food →

Turns cleared land into rations. Food shortages hit Trust and Tension faster than almost anything else.

Extraction

Placed on resource deposits to pull out fuel and materials. These are what keep the Generator running.

Industrial

Makes goods and prefabs, which you need to build and upgrade the rest of your city.

Logistics

Supports transport and expeditions into the Frostland, and lets you reach outposts and distant settlements.

Hubs

Service buildings like heating and safety hubs that boost every district within range. Place them where districts are packed close together.

Read the full guide

Frostpunk 2 Council and Laws Guide

Every big change to your city goes through the Council Hall. Passing a law takes a majority of the delegates, which means trading promises and handling faction anger. Here is how a vote works from start to finish.

  1. 1

    Open the Council Hall and pick a law to draft. Your research and current needs decide which laws are available.

  2. 2

    Check how each faction's delegates are likely to vote. The Council holds 100 seats, and you need a majority to pass a law.

  3. 3

    Negotiate with factions for votes. You can promise research, laws or buildings in return, but a broken promise costs you their Trust.

  4. 4

    Call the vote and adopt the law if it passes. A failed vote still affects how factions see you.

  5. 5

    Manage the fallout afterward. Laws move the city's ideology, which can raise Tension and spark protests from the groups that lost.

Read the full guide

Frostpunk 2 Resources Guide

Running out of the wrong resource at the wrong time ends a run. These are the resources that keep your city warm, fed and growing, and what each one is used for.

Heat

Comes from the Generator and heating hubs. Districts without enough heat fill up with cold, sickness and anger.

Fuel

Coal at first, then oil and other fuels later. The Generator burns through it nonstop, and burns faster in deep cold.

Food →

Made by Food districts and eaten every day. Keep a stockpile ready before Whiteouts.

Materials

Mined in Extraction districts and spent on building and frostbreaking.

Goods

Made in Industrial districts. Your people need them, and many upgrades cost them.

Prefabs

Pre-built parts made by industry that unlock advanced districts and buildings.

Workforce

Your working population. Every district needs workers, so new building is capped by how many people you can spare.

Read the full guide

Frostpunk 2 Game Modes

Frostpunk 2 gives you a story campaign that follows the Steward's rule and an endless sandbox for testing any society you can think of. It also ships with official modding tools.

Campaign

A multi-chapter story set 30 years after the Great Storm. You play the Steward leading New London and face the political crises that come with it.

Utopia Builder

A sandbox with no time limit. Pick your starting conditions and build any society or infrastructure you want.

FrostKit

The built-in modding tool for making custom maps, models and scenarios.

Read the full guide

Frostpunk 2 DLC and Expansions

Frostpunk 2 keeps growing with paid add-ons that extend both the sandbox and the story. Here is every DLC so far and what it adds.

Fractured Utopias

Expands Utopia Builder with more ways to shape and break your sandbox city.

Breach of Trust →

A story-driven DLC that adds a new scenario to the campaign side of the game.

The Surge →

The final story-driven scenario for Frostpunk 2.

Deluxe Edition

Bundles the base game with the Deluxe Upgrade. Once the final DLC is out, it covers all released content.

Soundtrack

The Frostpunk 2 Original Soundtrack, sold as its own add-on.

Read the full guide

Frostpunk 2 System Requirements and Platforms

Check whether your setup can run the city before the frost hits. Frostpunk 2 launched on PC on September 20, 2024 and later came to Mac and consoles. All platforms need about 30 GB of space.

PC Min

Windows 10/11 64-bit, Ryzen 5 1600 or Core i5-8400, 8 GB RAM, GTX 1050 Ti, RX 550 or Arc A310 with 4 GB VRAM, DirectX 12, 30 GB on an SSD (required).

PC Rec

Ryzen 7 3700X or Core i7-10700, 16 GB RAM, RTX 2060 Super, RX 5700 or Arc A770 with 8 GB VRAM, 30 GB on an SSD (required).

Mac

Minimum is macOS 14.5 on an Apple M1 with 8 GB RAM for very low to low settings. An M1 Pro or better with 16 GB RAM runs medium settings.

Consoles

Available on PlayStation 5 and Xbox Series X|S.

Stores

Sold on Steam, GOG and the Microsoft Store on PC, and also included with PC Game Pass.

Read the full guide

Frequently asked questions

When did Frostpunk 2 come out?

Frostpunk 2 launched on PC on September 20, 2024. It was developed and published by 11 bit studios, and later arrived on PlayStation 5 and Xbox Series X|S.

What DLC is available for Frostpunk 2?

Frostpunk 2 has two released expansions: Fractured Utopias (December 8, 2025), which deepens Utopia Builder factions, and Breach of Trust (June 23, 2026), a new story scenario. The third and final expansion, The Surge, arrives on December 14, 2026.

Is Frostpunk 2 on Mac?

Yes. Frostpunk 2 on Steam supports Windows and macOS. Linux is not officially supported.

How many achievements does Frostpunk 2 have?

Frostpunk 2 lists 79 achievements on Steam.

Ready to Master Frostpunk 2?

From your first whiteout to tense Council votes and late-game utopias, this wiki covers districts, Heat, factions, laws, the Frostland and every expansion, so New London stays standing.